Game compatibility

Can your graphics card run Star Wars Outlaws?

What the developer of Star Wars Outlaws states on its own store page, and the settings 16 graphics cards should reach against it, with each card's memory taken into account.

Settings by graphics card

Graphics card Expected settings Memory
RTX 5090 1440p, ultra settings 32 GB
RTX 5080 1440p, ultra settings 16 GB
RTX 4090 1440p, ultra settings 24 GB
RX 7900 XTX 1440p, ultra settings 24 GB
RTX 5070 1080p, ultra settings 12 GB
RTX 3080 1080p, ultra settings 10 GB
RX 7800 XT 1080p, ultra settings 16 GB
RTX 4070 1080p, ultra settings 12 GB
RTX 3070 Ti 1080p, high settings 8 GB
RTX 5060 1080p, high settings 8 GB
RTX 4060 Ti 1080p, high settings 8 GB
RTX 3060 Ti 1080p, high settings 8 GB
B580 1080p, high settings 12 GB
RX 7600 1080p, medium settings 8 GB
RTX 3060 1080p, medium settings 12 GB
RX 6600 1080p, medium settings 8 GB

Estimated settings, not measured frame rates. How the estimate is made is explained below.

What Star Wars Outlaws asks for

Specification Minimum Recommended
Processor AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz, or betterAMD Ryzen 5 5600X @ 3.7 GHz, Intel Core i5-10400 @ 2.9 GHz, or better
Graphics NVIDIA GeForce GTX 1660 (6 GB), AMD RX 5600XT (6 GB), Intel Arc A750 (8 GB, with ReBAR on) or betterNVIDIA GeForce RTX 3060 Ti (8 GB), AMD Radeon RX 6700 XT (12 GB) or better
Memory 16 GB RAM16 GB RAM
Storage 65 GB available space65 GB available space
Operating system Windows 10, Windows 11 (64-bit versions)Windows 10, Windows 11 (64-bit versions)
DirectX Version 12Version 12

Requirements as published by the developer on Steam · Nov 21, 2024.

rule

How these estimates are made, and what they are not

Only one thing on this page is a fact: the requirements table, which is what the developer published on the game's own store page. The settings are an estimate — each card and the cards the publisher names are placed on the same relative performance index, and the result is capped where a card's memory could not sustain it. Nobody benchmarked these exact pairings, which is why you will not find frame-rate figures here: a number invented by a formula would look more precise than anything the method can support. Drivers, the processor beside the card, the storage the game sits on and whatever upscaling you enable all move the real answer.

Other games

The rest of the machine matters too

A card that clears the bar can still be held back by the processor in front of it, and a supply that cannot feed it will shut down mid-session rather than drop frames.