Game compatibility

Can your graphics card run DOOM: The Dark Ages?

What the developer of DOOM: The Dark Ages states on its own store page, and the settings 16 graphics cards should reach against it, with each card's memory taken into account.

Settings by graphics card

Graphics card Expected settings Memory
RTX 5090 1080p, ultra settings 32 GB
RTX 5080 1080p, ultra settings 16 GB
RTX 4090 1080p, ultra settings 24 GB
RX 7900 XTX 1080p, ultra settings 24 GB
RTX 5070 1080p, high settings 12 GB
RTX 3080 1080p, high settings 10 GB
RX 7800 XT 1080p, high settings 16 GB
RTX 4070 1080p, high settings 12 GB
RTX 3070 Ti 1080p, medium settings 8 GB
RTX 5060 1080p, medium settings 8 GB
RTX 4060 Ti 1080p, medium settings 8 GB
RTX 3060 Ti 1080p, medium settings 8 GB
B580 1080p, medium settings 12 GB
RX 7600 1080p, low settings 8 GB
RTX 3060 1080p, low settings 12 GB
RX 6600 1080p, low settings 8 GB

Estimated settings, not measured frame rates. How the estimate is made is explained below.

What DOOM: The Dark Ages asks for

Specification Minimum Recommended
Processor AMD Zen 2 or Intel 10th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 3700X or better, or Intel Core i7 10700K or better)AMD Zen 3 or Intel 12th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 5700X or better, or Intel Core i7 12700K or better)
Graphics NVIDIA or AMD hardware Raytracing-capable GPU with 8GB dedicated VRAM or better (examples: NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better)NVIDIA or AMD hardware Raytracing-capable GPU with 10GB dedicated VRAM or better (examples: NVIDIA RTX 3080 or better, AMD RX 6800 or better)
Memory 16 GB RAM32 GB RAM
Storage 100 GB available space100 GB available space
Operating system Windows 10 64-Bit / Windows 11 64-BitWindows 10 64-Bit / Windows 11 64-Bit

Requirements as published by the developer on Steam · May 14, 2025.

rule

How these estimates are made, and what they are not

Only one thing on this page is a fact: the requirements table, which is what the developer published on the game's own store page. The settings are an estimate — each card and the cards the publisher names are placed on the same relative performance index, and the result is capped where a card's memory could not sustain it. Nobody benchmarked these exact pairings, which is why you will not find frame-rate figures here: a number invented by a formula would look more precise than anything the method can support. Drivers, the processor beside the card, the storage the game sits on and whatever upscaling you enable all move the real answer.

Other games

The rest of the machine matters too

A card that clears the bar can still be held back by the processor in front of it, and a supply that cannot feed it will shut down mid-session rather than drop frames.